Based on the popular videogame series, Resident Evil
begins as a virus outbreak causes a secret laboratory to be
locked down by the computer system. Hours later, operatives
of the same corporation turn up to find out what has happened.
They run into Milla, who appears to have grown a temporary
case of amnesia (possibly from having read the script). Once
inside the complex, they run into leagues of zombies, undead
dogs and a biotech monster known as a Licker. Fans of the
game series will immediately know the basics of the story.
Resident Evil provides an experience similar to the
game series: paper-thin plot, lots of gore, and lots of cheap
shocks. If you go into this movie wanting character depth,
then you should re-think your movie going choices, because
films like this are all about action and monsters. Unfortunately,
though, there doesn't seem to be enough action. Except for
a few sequences of gun battles, a good part of the movie is
spent moving from location to location and attempting to flesh
out the story. With a little less talking and a lot more fighting,
this movie might have been better.
Resident Evil does manage some nice sets and the soundtrack
is a nice amalgam of industrial and techno. Special Effects
really aren't that special. There are times where the zombies
look really horrifying, but for the most part, they look like
rejects from Michael Jackson's Thriller video. And the only
real menacing monster, the Licker, gets only a few minutes
on the screen.
The only people who should even consider going to this film
are videogame fans. Fans of Romero's zombie movies, from which
the original videogame was influenced by, will probably want
to pass on this, as the horror and terror looses it's edge
after about the third or fourth scare. By thirty minutes in,
you'll be able to predict most scares and even some of the
lines delivered. While not a bad videogame-based movie, it
can't be considered for much more.