|Arc System Works
|Blood, Mature Sexual Themes, Violence
| The Good
Awsome 2D graphics
Lots of modes
| The Bad
Not quite "User Friendly"
Poor Practice Mode
In such a short time, Sammy and developer Arc System Works
have managed to force themselves into a genre that was tyranically
monopolized by Capcom and SNK. In Guilty Gear X2, they've
managed to take a place among some of the 2D fighter greats,
especially by giving gamers some beautiful high-res sprites
and a battle system that's fun and challenging. The story
behind Guilty Gear is an odd one - the "Gears",
man-made super-soldiers, have revolted against their masters.
In Guilty Gear X2, you must take one of the odd characters
and fight in a tournament to see if your worthy enough to
join an order set to fight the Gears. On top of that, every
character has their own back-story to be explored in the Story
Guilty Gear X2 presents a gameplay that isn't too
far removed from Street Fighter, except a number of
elements changed to keep GGX2 from feeling stale. Each
character has a variety of punch and kick moves, along with
special attacks that can be pulled off in usual methods. If
you've player any of the Street Fighters or Samurai
Showdown, you'll known a number of the moves to pull off
without much trial and error. And, if not, you can always
pause the game and look at you selected character's move list.
You'll find the characters tend to walk slowly, but this
is remedied with dash moves and the ability to jump (and even
double jumps in mid-air). These additional moves can create
some fast moving battles with both combatants jumping and
dashing from one side to another while throwing tons of attacks.
Throw in a ton of explosive attacks and you can have some
impressive battles to perform an show off at the same time.
Packed with tons of modes, Guilty Gear X2 gives players
a lot to do. There's an Arcade Mode, Story Mode (where the
story is told through still frames of the characters talking),
Survival Mode, Mission Mode (where each fight has different
limits and goals), and a M.O.M. (Medal of Millionares) Mode,
which rewards the player for pulling of impressive moves during
"But, how's the fighting?" 2D fighter fans will
be pleased with the depth of the gameplay. But, if you have
friends over, GGX2 tends to not be as "User Friendly"
as other games. While you can get away with button mashing,
you'll find yourself getting schooled by anyone who knows
how to play the game. You can block attacks, but this weakens
your Block Gauge, which means you'll take on more damage the
more you block. On top of that, most will find stringing a
series of combos together to be a bit more challenging here
and even less rewarding as the more hits you land in a combo
seems to equal less damage. Add in a poor Practice Mode and
the uninitiated may not enjoy this right off the bat.
Capcom take note: The next 2D fight you make must have the
high-res character sprites that Guilty Gear X2 has.
Characters sprites are wonderfully designed and animated well.
There aren't any low-res edges and missing frames of animation
here. And, on top of some nicely illustrated backgrounds,
2D fighter fans are going to be treated to some wonderful
visuals. The only draw-back might be that when the fighting
gets furious, things can get a little confusing (especially
when both players are pulling off flashy moves).
Audiowise, Guilty Gear X2 provides an interesting
twist. Each fights is adorned with the heavy metal soundtrack.
After looking at a few of the cast's character names (Testament,
Slayer, Eddie, Axl Low), you'll find the source of inspiration
for the 80s/90s inspired soundtrack that, while not as good
as the original material, still gives players something different
then the standard. Voiceacting purists will be pleased that
the Japanese voice acting remains intact.
Looking for a new 2D fighter? Look no further. Seriously.
Arc Systems Works has created a fighter that may borrow elements
from the rest of the genre, but they've managed to carve enough
originality and style to make GGX2 standout in a genre
in dire need of some fresh blood.