The franchise that started the survival horror craze is back
once again. This time not to continue the goings on of the
storyline, but to take a step back and find out exactly what
caused it all in the first place. Is this trip into the past
as best as the rest?
Resident Evil 0 starts off with the Bravo Team's helicopter
crashing down into the infamous woods while investigating
the recent report of attacks. The team searches the surrounding
area while Rebecca wonders off and finds a train nearby and
decides to check it out for herself. The horror starts from
The core gameplay consists of the same Resident
Evil formula, which includes wandering around, finding
clues, solving puzzles, and killing the enemies in hopes that
you survive and escape. This one adds a twist on the aging
gameplay with the creation of "partner zapping". Partner zapping
is a great idea that should be implemented in more games.
It consists of controlling two characters in the game working
together to solve puzzles and help each other in battle. You
can have the character follow you and help you in combat or
leave them behind. Leave a character behind and they might
radio you for help because they are being attacked by monsters.
Wanna play as the other character for a while? So be it. So
you get some interesting situations when working with two
characters at once. This also plays a key role in some of
the puzzle solving and really adds to the whole game. On another
note, the item boxes have been completely removed for this
game allowing you to drop items freely wherever you want,
which will please many fans. Don't worry about forgetting
where a item is as the game keeps track of it for you.
If you thought the Resident Evil remake had great graphics,
then you're in for a surprise. The graphics in Zero
are better and have even more detail. They just look downright
better than the remake (although no one can deny that the
remake still looks wonderful). The characters are once again
brought to life with astounding graphics. You really wouldn't
think Capcom could have gotten them any better, but they did
and you can thank them. Also for those who played the remake,
you might remember the slight pause between real-time cut-scenes...
well they're no more, so again thank Capcom. The cutscenes
also look better and there are more of them to progress the
story and drive the player on further.
Well, atmospheric music has always played a big part in the
Resident Evil games and this one is no exception. Eerie
moments of silence combined with the frantic pace of music
playing at just the right time seems to all add up to one
of the best Resident Evil soundtracks ever. The sounds
of zombies and other creatures fill the game with terror.
Nine times out of ten if the enemies are in the room you will
hear them before seeing them and it makes it that much scarier.
The voice acting seems to get better and better with every
new entry to the series and this one is no different. Billy
and Rebecca have a chemistry in the game and the voices really
make you feel like they do.
Ah... The controls are always something that seem to stay
the same, for better or for worse. On one hand, many people
have gotten used to them but on the other hand some haven't
and that's keeping them from playing what is otherwise a great
game. If Capcom could just get a good control scheme that
worked with the pre-rendered backgrounds then everyone could
enjoy the game (Personally, I have no problem with the controls
but many people just can't work with them). So, for those
hoping for a change - sorry your just going to have to wait
for Resident Evil 4.
Resident Evil has finally made a complete return with
a brand new part of the story (some didn't buy Resident
Evil remake simply because it was a remake) and it's awesome.
Capcom has had extra time to work with the Gamecube and it
shows. Everything is practically better then the last, except
the controls (which are the same). The character zapping is
one of the most interesting aspects of Zero, along with the
item boxes being removed. All this adds to a outstanding prequel
which deserves to be in the series. So add this to your game
collection right away if it sounds like your kind of game
and hop aboard for a night full of fright.
- Justin Celani