This simple walkthrough is intended to get players from
location to location without spoiling enemy locations or ruining
the experience or any surprises in this shocking game. Also,
refer to the gameplay hints to help get through battles and
East South Vale
After the opening cinema, head outside and get the map
from inside the car. Take the path southwest, with a short
stop in the cemetary, until you hit Wiltse Rd. Take Wiltse
Rd. until you hit Sanders St. On Sanders, go west and then
north on Lindsey St. Hang a right on Vachss Rd. and go up
to the construction zone. Once you're through getting the
radio and wooden plank, head back to Lindsey
St. At this point, your ultimate goal is a trailer on the
west side of Saul St. On your way there, stop by the dead
body on the north end of Martin St. to get the Apartment
Gate Key. Once in the trail on Saul, read the note and
then go to Neely's Bar on the corner of Sanders and Neely
St. Look at the map on the counter and then head to the Wood
Side Apartments on Katz St.
Wood Side Apartments
Once in the lobby, grab the map and head upstairs. Immediately
got to Room 205 and get the flashlight. You can search
around, but you'll want to head up to the third floor and
try to get the key from the other side of barred gate. Now,
go get the handgun from Room 301. Now, go back down
to the second floor and head back to Room 208. Grab the key
to Room 202, head to Room 202, get the Clock Key and
return to Room 208. Use the Clock Key on the clock
and solve the puzzle from the clues on the wall and the memo
on the phone table. Or, just highlight the solution here:
9:10. Move the clock,
go into 209, head out into the hall and head up to the third
floor. Enter 307 and grab the Courtyard Key from inside
the closet. Go down to the bars where you first tried to grab
the key and get the Fire Escape Key. Go to the east
staircase to head down to the east lobby (first floor). Go
north up the east hall and grab the Canned Juice. Go
up to the laundry room on the second floor and throw the Canned
Juice into the garbage shute. Now, go out to the front
yard and look into the incinerator to get the Old Man Coin.
Go into the west lobby and use the key in the back door to
get into the inner courtyard. Grab the Snake Coin from
the shopping cart in the empty pool. Head to Room 101 and
stop in on the bathroom before you can go. Go up to the second
floor and use the Fire Escape Key to get out.
Blue Creek Apartments
You start out in room 203. Fish the wallet out of the
toilet to get the combination lock. Use this code to open
the safe. Grab the map from the staircase as you head down
to the first floor. Go to room 109 to get the Prisoner
Key. Go to room 105 and use the three coins on the secretarial.
Here are the solutions: Easy: Old Man,
blank, Snake, blank, Prisoner - Normal: blank, Old Man, Prisoner,
blank, Snake - Hard: blank, Old Man, blank, Snake, Prisoner.
Grab the Lyne House Key and go up to room 209. Cross
over to room 208 and get the Apartment Stairway Key.
Save and head to the staircase leading down. Boss fight -
Play keep away with the monster until the siren goes off and
he leaves. You can either use the handgun or wooden plank
to beat him away. May sure to stay clear of his weapon and
don't follow him when he leaves. When the water drains head
down and out.
West South Vale
Head north to Rosewater Park. Once you leave, head west
on Nathan Ave. heading out of town. On your way, grab the
Steel Pipe from the Texxon Gas Station. Near the dead
body is a map telling you to head back to Pete's Bowl-a-Rama.
Do so. Once you're through in there, run around to the back
of the building and through the gate to the alleyway. Head
to the end of the allway and then backtrack to the back door
to Heaven's Night. Once you gain access, head through and
out onto Carroll Street. Head south to the hospital.
Grab the map next to the entrance and get to the Document
Room by way of the Reception Office. Grab the journal and
the Purple Bull Key. Go to the stairwell and up to
the second floor. Grab the Examination Room Key from
the Men's Locker Room and the Bent Needle and Shotgun
from the Women's Locker Room. Enter Examination Room
3 and look at the four-digit code on the carbon in the typewriter.
Now, go to M2 and get the "Lapis Eye" Key.
Go back down to the first floor and enter the Doctor's Lounge
through the Examination Room. Look at the bulletin board for
a code you'll need later. Now, head up to the third floor
and enter the code you just got to gain access to the hallway.
Enter S3 to get the Roof Key and take it with you to
the stairs up to enter the roof. Run out to the diary and
then head back. You'll find yourself in the Special Treatment
Room. Enter one of the rooms and take note of the code scrawled
on the wall. Now, head to S14 to solve the puzzle. Use the
Purple Bull Key, "Lapis Eye Key" and the
two codes you've picke up to open the box to get the piece
of hair. Go to the shower room and use the Bent Needle
and piece of hair on the drain to get the Elevator
Key. Now, use the elevator to get to C2. Boss fight -
Use either the shotgun or handgun to shoot the monsters as
they move towards you. Make sure to move to keep them from
grabbing a hold of you with their feet. After killing the
first two, a third will drop down and attack. Finish him off.
Enter in from the garden and take the elevator up to the
second floor and go to room M6 to get both the Dry Cell
Battery and the Basement Storeroom Key. Go up to
the third floor and take the east staircase down to the basement.
Push the bookcase aside and god down the ladder to collect
the Copper Ring. Now, head up to the 2nd floor Day
Room and open the fridge to get the Lead Ring. Take
both rings up to the fresco on the 3rd floor and use them
to unlock it. Head down the stairs and run like hell along
the long path to get to the elevator. Once off of the elevator,
go to the Director's Room and get the key for the lobby door.
Dark South Vale
Your ultimate goal is to get to Gonzale's Mexican restaurant.
Along the way, you might want to look around town for items.
Head to Saul Street and cross over into the east side of town.
Get to the restaurant and grab the wrench. Now, head back
to the west side by way of Katz Street. Head north to Rosewater
Park and find the statue. Clear the pile of soil and use the
wrench to get the Old Bronze Key. Now, go to the Silent
Hill Historical Society. Enter the painting room and through
the hole in the wall down the secret path. Ultimately, you'll
find a room with a large pit. Jump in. At the bottom of the
well, find a weak spot in the wall and hit it with the steel
pipe. Once out go down to the only door that will open into
another hall. Go into the room and grab the Spiral-Writing
Key. Replace the battery of your flashlight when it goes
out and go to the door panel. When you look at it, three buttons
will light up. Press those in some combination to unlock the
door. Use the Spiral-Writing Key to open the gate in
the floor and take another leap of faith.
Grab the Tablet of "The Gluttonous Pig" and
head out into the hall. The map of the prison will be on a
table in the hall. Take the center door on the east side of
the hall into the shower room. In one of the shower stalls
is the Tablet of "The Seductress". Now take
the south hall east, being sure to stop into the next to last
cell to get the Wax Doll. Now, take the east up to
the north hall. Keep going along the cells, trying open doors
until you find the one in which you find the Tablet of
"The Oppressor". Go out into the yard and use
the three tablets on the hanging scaffolding. Head back to
the door, taking the horseshoe with you. Go back to
the west hall and enter the northmost doorway. Head through
the visiting room to the hall and then enter the room just
south to get the lighter. Enter the front office on
the west side of the hall and take the rifle from the
back room. Go through the south gate and combine the Horseshoe,
Wax Doll and Lighter and use them on the floor
hatch. Once again, jump down.
Head out of the room you find yourself in. Take a left
and then the second right. Go down. Go to the other end of
the hall. In the next room, there's a rotatable cube and room
with entrances and exits. Solution: Turn
the cube until the face with red eyes is towards you, right-side
up. Now turn the face either left or right to gain an entrance.
Head through. Come back into this room and take the
Wire Cutters. Go back to where you entered the labyrinth
and use the Wire Cutters on the doorway on the other
side. In the next hall take the first ladder. Go through the
next few tunnels and save when you come across the next save
point. Enter the next hall. Boss fight - Blast this beat with
the shotgun once or twice and then move to the other side
of the room. Repeat until the beast is dead. Now, head on
to find two rooms, one with six hanged men with notes on their
faces and one with just six empty nooses. You must figure
out which of the six men was executed unfairly. When you do,
head to the other room and pull that noose. Solution: Easy
- kidnapper, Normal - arsonist, Hard - counterfeiter.
Go back and get the Key of the Persecuted. Use this
key to unlock the handcuffs and open the door. Go through
the door. Come back out and go through the gate. Use the Save
point in the graveyard and jump down through the open grave.
Boss fight - The first part of this fight is a shoot out.
Just keep plugging, taking time to heal when needed, until
the boss runs for it. Follow the boss into the next room.
Here, you can use slabs of meat to hide behind, stepping out
to blast the boss once or twice then running for cover again.
To avoid getting shot, you can get close and let the boss
just punch you, which causes less damage. Once through, go
out to the dock and take the boat across the lake to the light
on the other shore.
Lake View Hotel
Before entering the hotel, grab the "Little Mermaid"
Music Box from the fountain. As soon as you enter, grab
the map and head into the Restaurant. Grab the Fish Key
and head down to the basement, where you need to get the Thinner
from the elevator car. Go back up to the 1st floor and into
the lobby. Grab the key to Room 312 from behind the
counter and head up the stairs. Head to the Cloak Room to
get the Key to room 204 from the suitcase (use the
Fish Key). Go to room 204, use the Thinner on
the photo and use the code to open the suitcase to get the
"Cinderella" Music Box. Now, head to the
employee's elevator. You will have to dump everything you
have on the nearby shelf to use the elevator. Go to the 1st
floor Pantry to get "Snow White" Music Box.
Grab both the Videotape and Can Opener from
the office. Take the stairs down to the basement and grab
the Bar Key from the boiler room. Get to the kitchen
and use the Can Opener on the can to get the lightbulb.
Enter the bar and use the lightbulb on the lamp to
unlock the door. Now, go back up to the lobby and use the
three music boxes on the music box stand to get the Hotel
Stairway Key. Head up, stopping by the 2nd floor to grab
your stuff. Once on the 3rd floor, enter room 312 and use
the videotape on the vcr on the floor.
Head out and go down to the 2nd floor. enter room 202
to exit room 219. Run to the elevator and take it to the basement.
Enter the bar and head for the stairs up to the 1st floor.
Once on the 1st floor, head northeast to the exit. Take the
long path to a room with the last save point for the game.
Exit this room. Boss fight - keep your distance, taking one
or two shots from the rifle at a time and then moving. Since
these enemies have a combined health, you only need to worry
about shooting the nearest one. Just make sure to keep moving
and don't apporach them when they start to walk away from
you. Grab the Rust-colored Egg and the Scarlet Egg
from their dead bodies and use them to unlock the doors. Go
out into the lobby and leave the hotel. Run down the long
hall and face your final enemy. Boss fight - Once again, keep
moving, firing the rifle one or two shots at a time. Don't
let the boss or the cloud of moths get too close to you. If
the moths do, shake them off. Keep moving and don't get trapped
by the stairs you entered in by. Once the boss goes down,
shoot one last final shot at it. Now, experience the ending